TASK 101: COMPLETING A POULE SHEET
The poule sheet is one of the papers that every referee must fill in during a tournament. At first it is difficult, even confusing, to write the poule sheet. In later matches, however, filling in the poule sheet becomes the simplest task.
EXAMPLE 1: HEADER INFORMATION
As you can see here, the yellow marker indicates the poule number, the piste number where the poule will be played, the start time and the names of the referee(s) officiating the poule.
The flake in this tournament is scheduled to start at 13.30, on stripte 6, and will be officiated by a referee named Ahmet Eren Kocabaş. There are 7 players in the sixth poule, which means that each athlete will not leave the rink until they have played six matches.
Now let's see how to fill in the boxes in the table and what the data on the right side means.
First let's look at the match marked in green and red above. In this match between the 1st athlete and the 2nd athlete, the first athlete, Kaleli, won. (By the way, this is a U14 Male table.) We put a “V” where “2” is written in Kaleli's row. If the athlete reached a winning score of five (5), it is enough to write “V” in the table. Athlete 2, Tımar, lost the match and only got 2 touches in the match. This means that in the box corresponding to one in Tımar's row - representing the first athlete - 2 is written. Tımar lost this match, so the “V” is not written.
Furthermore, a match between Kaleli and Ceceli is written below. How can you tell who won or lost in this match?
Since the scores are written in the order in which the names are written, 3 points belong to Kaleli and 5 points belong to Ceceli. This means that Ceceli is the winner of this match.
Interesting records
Some matches end before reaching the full score - i.e. 5 points - within the allotted time. In these cases the time is usually over. If one person has more keys than the other at the end of the time limit, he/she is the winner and the match is left with a direct score. However, as you know, some matches can end with both players having equal number of keys at the end of the time limit.
What you do is to roll the dice to determine the priority and start the one minute match time. The match has started and within one minute one player has made a touch. The match is over and the winner is written in the table as “Vn”. By the way, “n” is a number. Write the number of points scored.
Ex: 4-3 is the result of the match. Write V4-3 in the table.
An example of this is in the table above. However, it should also be noted that if there is no valid touch in one minute, the score is written as it is.
Here it can be understood that the 3rd and 4th players could not finish their matches in the given 3-minute period and therefore went to overtime with a roll of the dice. In this overtime, Erdem wins by making a touch in one minute. As can be seen, the match score is written 4-3 with 4 points for Erdem. In the table, go to Erdem's top row where it says “4” and write “V4”, and Ceceli's top row where it says “3” and write “3” and the score is entered.
If an athlete has to leave out or is added incorrectly...
...all you have to do is cross out the top line with the athlete's own name. This will cancel his matches and the matches of those who will enter with him, and you can continue to enter scores without any optical errors in the table.
Indices or Values
We weren't really interested in the data on the right side of the poule paper until we found out what it was, and frankly, how valuable it is for an athlete.
First, let's look at the data marked with a yellow marker on the right side. The V indicates the number of matches won by the athlete. Even if the athlete won a match in extra time and didn't reach the full score, it is still considered a win and recorded.
Ex: Kaleli won 2 matches, write 2 in the “V” value.
In the next box “TS”, (touche scored) represents the number of touches the athlete received. To calculate this, add the numbers in the athlete's row as they are.
For example: 5+5+5+3+4+1+2= 19 (remember that “V ”s are five points).
The next data is “TR”, (touche recieved), which is the number of touches given to the athlete. That is, the number of touches given by the athlete. To write this down, add the column with the athlete's order in the list.
Ex: 2+3+5+5+5+5+5+5=25 (The column is not shown here, but you should check how many points he gave to the opponent in matches with V).
The index is marked with a pink marker. The index is TS minus TR. It is the difference between keys received and keys awarded. The index is therefore equal to a positive or negative integer.
Ex: Kaleli finished this poule with an index of -6. TS-TR= Ind 19-25= -6
After all the checkers have been used up, the person with the highest index is the first to exit the checker and receives 1.00 points. The order in which the others exit the poule is also entered in the section labelled Pl.
Epilogue
Usually, you do not enter the data. But if there is a situation where matches are processed immediately, you will be asked to process them, but usually this is done by the Technical Committee when they digitize the tables. The important part of the poule sheet is to fill in the matches correctly because, believe me, people remember the result of the previous match according to the sheet they have written.
Stay tuned!
Junior Referee




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